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Jul102011

Death Takes a Holiday – Torchwood: Miracle Day


Death is the simplest and most obvious threat your protagonist can face, but you generally can’t kill them. In some fantasy it’s possible to get them back with magic, but first person point of view isn’t going to work so well if your main character is taking a dirt nap. (I’m very anxious to see where the Dresden Files takes this in the next volume).

It’s easy to raise the stakes in a book or movie by killing off members of the supporting cast. I have a hard time thinking of many action movies where the hero’s girlfriend survives. Family members are usually a goner the moment they walk on screen. In television, an ensemble cast is relatively safe. Headliners don’t die unless the actors are leaving. Then you get one or two fatalities as the seasons drag on. One show where you get the sense that no one is safe is Torchwood.

By the end of the third series the cast had been whittled down to two headliners and a few second tier characters. Now Torchwood is back, in a partnering between BBC and Starz. They’re certainly giving it some solid promotion. Even Denver has billboards advertising it.

Torchwood benefits from being a British series. Its seasons, or series, are shorter, meaning we don’t get stuck with a lot of padding. Conflict can remain at the forefront. Whene an American series might stick in twenty episodes to create a season, the BBC format is fine with six to thirteen.

The first episode of the new series, Miracle Day, changes the rules of life and death on us. People cease to die, regardless of their injury. Complicating things further, the immortal Jack Harkness can suddenly be hurt, indicating that the writers aren’t afraid to sacrifice even him if the story calls for it. By offing the rest of the cast from the first two seasons, Torchwood let us know that anyone can be a target. Putting Jack’s mortality in play also helps to break up one of the problems of immortal characters in television (usually vampires): the current crisis is always related to some aspect of their past. If Jack is no longer immortal then the cycle of unfinished business always coming back to bite him can end. I’m glad Torchwood is back, but I suspect the body count is going to rise again, so I’ll be holding on to my seat.

Jul92011

Savants Make Me Nervous


I’ve never quite trusted people for whom things come too easily. Anything I’ve ever found worth doing took patience, practice, and craft. When another writer asks about my work, they aren’t asking about my leisure. Granted, the effort of writing a book is mitigated by the sense of enjoyment it gives me and the love I hold for it, but the sweat still falls. The apprenticeship doesn’t end, regardless of your success. This holds true for most things: effort and struggle are not only the rule of life, but they bring results.

This sense of reward for effort, the goal achieved after endless practice, is what makes me leery of over-powered protagonists. We’ve all seen them: the unbeatable swordsman, the uncatchable rogue or the mage who effortlessly slays demons and binds gods with his spells. Sometimes a protagonist embodies all of these types. He’s so powerful that he might as well not bother with companions. After all, he’s smarter than anyone else in the party, stronger too. Companions are only there to reflect upon how powerful and perfect he is. No matter what conflict arises, you never truly believe that the super-protagonist will be defeated, and this makes his epic journey (and it’s always epic) a terribly hard read.

When I read about an unbeatable protagonist, I never buy his backstory of poverty or struggle. He’s a savant, a natural hero destined to save the day. I put the book down, and then I think about Frodo.

Lord of the Rings kicked off our genre with a protagonist whose very people were the weakest, slightest, and least warlike in the world. Tolkien didn’t just saddle Frodo himself with some serious handicaps, but the other hobbits share them. Gandalf, the most powerful member of the Fellowship of the Ring gets his ass kicked pretty early on, letting us know the odds against Frodo’s mission to the Cracks of Doom is no cake walk.

Tolkien might have really stacked the deck against Frodo, but you do need some sense that a protagonist is truly facing a challenge. The antagonist or adversary needs to feel like a real threat. That’s the essence of conflict, and without it you’ve got a very boring book.

Jun272011

Into the Deep: Learning to Swim by Sara J. Henry


Troy Chance thinks she knows who she is. She’s got a comfortable life, with all the right people at just the right distance. She’s safe. When an impulsive act of good sends her diving off a moving ferry in search of what might be a child thrown overboard, her previous self is washed away. Troy is soon balancing this upheaval against the mystery of the child’s abandonment, but solving it threatens to take away the catalyst of her new life.

Sara J. Henry’s Learning to Swim is just my kind of thriller: an intense opening with a mystery complex enough to keep me guessing and a thinking protagonist I can relate to. Henry gives Troy a rational mind, and even when she goes off half-cocked, there’s calculation in her actions. It makes her a nice change from main characters who act without thinking or against their better judgment.

The door Troy opens when she takes that dive changes everything. She’s soon reevaluating relationships and choices while trying to protect a discarded five-year old. The who and what of the mystery are too good for me to spoil, so I recommend just picking up the book. I couldn’t put it down, and it’s rare I find an old-fashioned page turner this intriguing.

Jun262011

And Then All Fell Down: This Year’s Hawthorne Moon Sneak Peek


An assassination costs Tris Drayke a key pillar of support for his shaky rule and a member of his family. Things in the Winter Kingdoms are getting worse, An invasion force led by a Dark Summoner had landed, and Tris must forge new alliances to save his people, throne, and the lives of his friends, wife, and child.

Gail Martin’s Fallen Kings Cycle concludes with more ancient spirits, magic, and intrigue with the Dread. Just reading the excerpt she released on twitter (@gailmartin) tells me she’s upping the stakes. Evil has the good guys on the ropes, and things seem at their bleakest before the conclusion.

If you’re new to the series, you can catch up in time, as the Dread won’t be released until February.

And when you’re ready for a teaser, click below to hear Gail read from the first chapter:


You can download this excerpt here.

Here’s a video of Gail describing her sneak peek event, the Hawthorne Moon, and how you can find excerpts, giveaways, and other goodies:

Visit Gail at her site, http://www.ascendantkingdoms.com to get started.

Jun182011

Plot as Engine: By the Hammer of …

This post is going to be pretty spoiler-ridden regarding Thor comics over the last several years.

Let’s just skip the movie for a moment and talk about the revitalized Thor comic. J. Michael Straczynski brought Thor back a few years ago, deftly displaying that he gets what makes mythological characters tick.

After a few necessary developments to bring Asgard back from Ragnorak, and cleverly dropping it in my home state of Oklahoma, Straczynski got on with the nifty plot twists: Loki’s return, his clever means of getting the more dubious Asgardians back on their feet, and his manipulation of time and Thor to put Balder on the throne were great reading.

We’ve moved on to other writers (most notably the talented Kieron Gillen) and seen combat and horror as Marvel’s Siege crossover centered on Asgard. After Siege we had a great trip to hell and a battle for the dead Asgardians’ very souls. Then came the most recent volume, the Worldeaters, and I felt like the series lost some steam.
Odin’s return and his reclamation of the throne from Balder felt forced. The status quo was largely reset to how things were before Ragnorak, and yet some excellent new ground was cleared and seeds sown for fresh stories.

I’m still reading as Thor once again became Journey into Mystery, and back to loving the scale and scope of the stories, but let’s focus on the bad for a moment. To set up some conflict in the next crossover, Marvel needed Thor, Odin and Asgard in certain positions to race them towards the next big event. The result will no doubt be compelling, but for a moment, the hood came up and we saw the gears of the plot moving.

It happens often. Sometimes plot necessitates a loss of story. Characters make a decision that feels disingenuous or unnatural for them. I don’t mean an act that forces them to go against their nature, which can be an important moment in their development, I mean a choice freely made. When it happens you recognize that the writer is manipulating things to bring about a certain outcome. The best analogy I can think of is watching a play. Rather than having the curtain go down for the stage to be rearranged, you catch the stage workers in the act. They intrude into the scene and start moving furniture while the curtain is still up. Your focus shifts entirely to them. Plot is an essential mechanic. Even the most literary book needs motion, for something to happen, but at the same time, obvious rearrangement and changes for the sake of the plot can throw the reader out of the story. It takes a careful hand to shoehorn in a game changing plot event in so short a medium as comics.

Jun172011

Kevin Hearne: A Fresh Voice in Urban Fantasy


“And the druids, they were into sex and death in an interesting night-time telly sort of way.” – Eddie Izzard

Atticus O’Sullivan is youthful in more than looks. A bit of a tree hugger and susceptible to the sexual charms of various Irish deities, Atticus is livelier than many urban heroes. Yet he’s also ancient, an immortal druid operating in modern Arizona. His magic is subtler than many urban heroes, giving him strong limitations that make his battles of a less certain outcome.

Kevin Hearne’s Iron Druid Chronicles get off to a rousing start with the first two books, Hounded and Hexed. I’ve happily burned through both. The series gives us some of the genre’s exhausted elements: vampires and werewolves, but they play third string to his use of less common tropes and get blended into Atticus’s well-developed supporting cast.

Hearne puts fresh spins on witches and gods without making them seem silly, as often happens when you try to update a cliché. Some immortals are better at blending into the modern world than others, giving them a nice contrast to Atticus, who poses successfully as an early twenty-something.

Little missteps, like a werewolf surprised by Atticus’s nudity after shape-changing can get overlooked when Hearne uses the scene for effective comedy. The mix of serious with light-heartedness is probably my favorite element of the series. I know I’m in for a fun ride without the constant weight of dire consequences that looms over so much epic fantasy.

The stakes are very personal for Atticus: threats are aimed at him, not the world, and I actually like seeing things toned down from the epic threat level of so much fantasy, though I don’t doubt that the looming conflict with a certain thunder god in the third book, Hammered, will take things to a higher level.

May152011

Great Expectations – So that’s what the Fuss is about


My experiment with audiobooks is paying dividends. Having gone through Treasure Island, I’ve turned to another classic I’ve long meant to read, Great Expectations. I finally understand why they assigned it in high school. I wasn’t a great student, something I still regret, and when they put Dickens on the lesson plan, I never saw the value in reading it. Mrs. Clark, wherever you are, I apologize. Great Expectations was boring. Too many details, too little story. I thought of the narrative as too stuffy and read Terry Pratchett and Roger Zelazny instead.

I’ve since learned that Great Expectations was a newspaper serial, which changes my perspective quite a bit. Some of the repetitive details and phrasing, for example, makes better sense when you know that readers may have gone a month without fresh material. I still don’t find that Dickens to work well in large blocks, like the hundred page weekly readings assigned in sophomore English. Taking it chapter by chapter, or in hour long listenings, creates a different experience. I’m even finding it funny, and I never expected that.

May62011

Lad Lit with Arrows


When I was young, I read a lot of what I tend to call lad lit: books for boys that usually involve runaways and survival. I was never a boy scout, but a rural upbringing imparted a lot of the skills you might associate with them. I could make a fire, fish, nock a bow, and identify a number of edible things in the woods. In my too rare camping trips I tend to surprise my friends, who think of me as way too urban to set up a tent or own a gun. While I live an urban life, I sometimes itch for a bit more of the self-sufficiency those stories imparted.

John Flanagan’s Ranger’s Apprentice series fully embraces the style of old-fashioned lad lit I grew up with. His main character, Will, gets out of tough scrapes with the use of his training and endless self-discipline. With the help of his friends, he performs feats of heroism often worthy of fully grown knights, and keeps to his principles while often making friends of his enemies. At its core, Flanagan’s narrative embraces the idea that Rangers are a mysterious, solitary bunch, needing years of practice to become good at their craft; and Will never fails to disappoint when given a choice between taking the easy route or keeping to his training. Will’s key relationship is with his mentor, the grim-faced Halt, and this relationship keenly affects both master and apprentice. While Will is the main character, he’s far from the only important one. Flanagan switches point of view often, sometimes too much.

Written for a young audience, the books are a quick read for adults, and I ripped through the first four fairly quickly. The first book is mostly set up, with Will entering Halt’s tutelage. The plot of the first book is a bit secondary to setting the stage for the series and introducing us to Will’s world. By book two things are ready to go and the next three books end on cliffhangers and can be read as one.
Like a good series for young adults, themes slowly advance towards the mature, but always with an old-fashioned morality that I found refreshing. Though I was ready for the shift to PG when it came, I didn’t mind spending time in a less complicated worldview. Flanagan’s is a low to no magic world. Men are knights and warriors while women are diplomats and princesses. I’m so used to the female action hero trope that it was a little refreshing to get a break from it, though I was glad the character of Evalyn showed resolve and courage at every turn instead of being portrayed as some kind of delicate flower. The Rangers succeed by guile and clever tactics in a neat display of brains over brawn. Flanagan thinks his battles through, and I saw some old tricks like the false retreat turned on their head.

If you’re looking for a good kid’s book with a strong, moral protagonist, I recommend the Ranger’s Apprentice series, and I’d like to find a series with as much heart written for girls if you can recommend one.

Apr272011

Giving It A Listen


Despite my literature degree, there are plenty of classics I’ve never read. Some of them were never assigned. Many weren’t considered important, or they simply weren’t part of the canon. Often I found the same works assigned over and over. I’ve read Hamlet and the Iliad more often than I care to contemplate, while less serious books were never placed on the reading list. Worse still, I was a horrible high school student, so I glossed over Dickens and other books I should have read twenty years ago.

We can add to this problem that there’s a simple truth that education isn’t what it used to be. Nothing makes this plainer than opening my aged copy of the Meditations by Marcus Aurelius. Printed in the 1940s, it’s listed as a book for boys. It’s a problem that’s getting worse, as some curricula have dropped novels altogether.

It cannot be said often enough that reading widens the mind, and that the best means of becoming a better writer is to read. But knowing there’s a gap in my knowledge and filling it are two very different things. Sitting down with a classic book for an evening never makes my list of top priorities, so I’ve taken to audio books to try and make up some ground.

David Cordingly’s many references to Treasure Island put it at the top of my list to see if I can listen to a book and still analyze it. As I listen to the adventures of Jim Hawkins, I’m immediately struck by Stevenson’s approach to his narrative. Treasure Island has many of the traits and techniques of a good, modern young adult novel. First, there’s always action. We spend little time in unnecessary detail and much of it following Jim’s fight for his life. We’re dropped into the sailing vernacular without a glossary or explanation of terms. Stevenson avoids a pedantic approach. He’s not telling us a story to teach us about pirates, but instead lets events take their course at a quick pace. Jim, as a character, grows from cowering at a single pirate to boldly telling a roomful of them how he’s foiled their plots.

One inconsistency in the book is a brief point of view shift about halfway through. Stevenson needed this shift in order to fill us in on plot details Hawkins isn’t present for, but it does break up the overall flow of the narrative in a jarring way.

Listening to a book is a very different experience for me, but I find it does wonders for helping to tune my ear to pace and dialogue. Whenever I think things are slowing down, Stevenson inserts a plot twist, a betrayal or reversal of fortune. Like any book written in another age, the language is different. The pirates patois is coupled with outdated phrasing that makes a reader blink; but in a way this adds to the exotic air of the story as we’re not only looking at another culture but into another time as well.

Apr262011

The Pitfall of History


Your town, your family, your country: these all have a greater history than you’re aware of, than you can be aware of. Even the most learned scholar couldn’t uncover it all. Even in America, where our cities are striplings compared those of Europe, there is a far deeper past than what we can unearth. We see it in snapshots and glimpses, bits, really. The larger portrait of the past is simply lost to us. The present occupies its space, bumps up against it, paves it over. Recovering the past might be possible, but at the loss of the present and the history we’re currently writing together.

After thinking a lot about backstories, I turned my attention to fantastic history: the background of the worlds we write in, and I find it a bigger pitfall than even character backstory. There is so much background to a place, so much a writer could convey about the kingdom or empire where events are occurring. How much should they bring into a story? What’s the cut-off point for history and tangents? When we work at the epic level, the massive cycle spanning continents, dynasties, and centuries, the danger widens. So often a series can spin out of control. We end up spending hundreds of pages with characters the readers aren’t as invested in, merely because we can; and this sort of over-writing can keep a new author from publishing.

Older fantasy, like Tolkien, reads a lot like good history. Events transpire in the present, but the ancient past lurks around every corner. At some point fantasy became more action oriented, and I think this is a positive change in the genre. When comparing a more detailed book, like Tolkien, with a more action-oriented one, say Mistborn, there’s no doubt which one is more concerned with telling an entertaining story. Not that Tolkien isn’t entertaining, or even a page-turner, but the writing style is so far apart that you can almost consider them different genres. Both stories rely on some very ancient history to drive them, but only one is invested in sharing more of that history than is necessary to resolve its plot.

Maybe it’s a bit mercenary, but it seems that a modern book requires authors to use only the most essential elements of their worlds. Side trips into unnecessary characters, detail, and history aren’t given much real estate in the current publishing market. Hook your readers, keep the tension high, and move the story along with every chapter or you risk losing them. I cannot say if this shift is good or bad, but it is more apparent as I read more current books.

When you’re writing fantasy, in a world of your own making, you can easily become entranced with your creation. Unlike the real world, where the full history of any place is denied to posterity, you have the opportunity to dig as far back as you want. Each forest and island opens itself to you, and it has a story to tell. This history enriches the fictional world, but not necessarily the story you’re telling. The art lies in knowing what to reveal and what to hide. Your characters may be hiking through a wood which was the site of a crucial battle three thousand years ago, but unless the spirits of the dead soldiers are going to menace your heroes, or their discarded gear and burial mounds are going to provide compelling atmosphere, there’s little point in bringing in that history.

The further I examine genre fiction, and fantasy specifically, the more I develop a philosophy of balance. For so many of the elements I’ve written about, there is a golden mean, a right amount. They give your story flavor and your world heft, but you never want to overdo them. History is the same sort of element. Keep refining your craft until you’ve learned the exact dose.